Rewards
The reward can be of type "money", "item" or "weapon".
Money Reward
rewardType = "money",
rewardItemsOrWeapons = {},
rewardMoney = 2500
Item Reward
rewardType = "item",
rewardItemsOrWeapons = {
{itemName = "water", amount = 2},
{itemName = "sandwich", amount = 1}
},
rewardMoney = 0
Weapon Reward
rewardType = "weapon",
rewardItemsOrWeapons = {
{itemName = "weapon_pistol", amount = 1}
},
rewardMoney = 0
Server Configuration Functions
Give Items
function GiveItemToPlayer(playerID, itemName, amount)
if Config.Framework == "esx" then
local xPlayer = ESX.GetPlayerFromId(playerID)
xPlayer.addInventoryItem(itemName, amount)
return true
else
local xPlayer = QBCore.Functions.GetPlayer(playerID)
xPlayer.Functions.AddItem(itemName, amount)
return true
end
end
Give Money
function GiveMoneyToPlayer(playerID, amount)
if Config.Framework == "esx" then
local xPlayer = ESX.GetPlayerFromId(playerID)
xPlayer.addMoney(amount)
return true
else
local xPlayer = QBCore.Functions.GetPlayer(playerID)
xPlayer.Functions.AddMoney('cash', amount, "Reward")
return true
end
end
Give Weapons
function GiveWeaponToPlayer(playerID, weapon, amount)
if Config.Framework == "esx" then
local xPlayer = ESX.GetPlayerFromId(playerID)
xPlayer.addWeapon(weapon, amount)
return true
else
local xPlayer = QBCore.Functions.GetPlayer(playerID)
xPlayer.Functions.AddItem(weapon, amount)
return true
end
end
Give Vehicles
function GiveVehicleToPlayer(playerID, vehicleProps)
if Config.Framework == "esx" then
local xPlayer = ESX.GetPlayerFromId(playerID)
SqlFunc(Config.Mysql, 'execute',
'INSERT INTO owned_vehicles (owner, plate, vehicle, stored) VALUES (@owner, @plate, @vehicle, @stored)', {
['@owner'] = xPlayer.identifier,
['@plate'] = vehicleProps.plate,
['@vehicle'] = json.encode(vehicleProps),
['@stored'] = 1
})
return true
else
local xPlayer = QBCore.Functions.GetPlayer(playerID)
SqlFunc(Config.Mysql, 'execute',
'INSERT INTO player_vehicles (citizenid, plate, mods, stored) VALUES (@citizenid, @plate, @mods, @state)', {
['@citizenid'] = Player.PlayerData.citizenid,
['@plate'] = vehicleProps.plate,
['@mods'] = json.encode(vehicleProps),
['@state'] = 1
})
return true
end
end