Triggers
Add disease
--from client
TriggerServerEvent("bit-diseases:addDisease", playerID, "Flu") -- use the name of the disease not the ID
--from server
TriggerEvent("bit-diseases:addDisease", playerID, "Flu") -- use the name of the disease not the ID
Remove disease
--from client
TriggerServerEvent("bit-diseases:removeDisease", playerID)
--from server
TriggerEvent("bit-diseases:removeDisease", playerID)
Exports
Get player disease
--use on client side:
exports["bit-diseases"]:getPlayerDisease(playerID, function(disease)
print(disease.name)
end)