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Features & Routes

License Types

BIT-Flightschool offers two types of flight licenses:

HPL (Helicopter Pilot License)

  • Price: $2,500 (configurable)
  • Vehicle: Supervolito (configurable)
  • Tests: Theoretical + Practical
  • Database name: helicopter

PPL (Private Pilot License)

  • Price: $5,500 (configurable)
  • Vehicle: Velum2 (configurable)
  • Tests: Theoretical + Practical
  • Database name: plane

Aerial Routes

The practical test includes 9 aerial waypoints around Los Santos:

Routes = {
    [1] = { x = -1863.05, y = -3156.43, z = 168.62 },
    [2] = { x = -1644.53, y = -4063.29, z = 118.68 },
    [3] = { x = -314.78, y = -3890.55, z = 48.82 },
    [4] = { x = 231.86, y = -3131.62, z = 103.97 },
    [5] = { x = 158.99, y = -2370.2, z = 77.14 },
    [6] = { x = -218.29, y = -1030.53, z = 163.41 },
    [7] = { x = -910.43, y = -689.12, z = 180.54 },
    [8] = { x = -1136.4, y = -1860.88, z = 79.1 },
    [9] = { x = -1421.39, y = -2357.71, z = 15.56 }
}

Adding Custom Routes

You can modify and add routes (waypoints) in the config.lua. To add new points:

[9] = {
    x = -1421.39,
    y = -2357.71,
    z = 15.56
},
[10] = {
    x = -1456.49,
    y = -2565.52,
    z = 35.26
}

Adding Audio Files

For each new waypoint, add audio files in the htm/sounds folder:

  • English: 10en.mp3
  • French: 10fr.mp3
  • Spanish: 10es.mp3

The number corresponds to the waypoint index.

Triggers

Open Menu

TriggerClientEvent("bit-flightschool:openMenu")

Opens the flight school menu for the specified player.

Delete Licenses

TriggerServerEvent("bit-flightschool:deleteLicense", playerID)

Deletes all flight school licenses for the specified player.

Test Features

Theoretical Test

  • 9 randomized questions
  • 5 correct answers needed to pass
  • Configurable questions in config.lua
  • Pass once per license or repeat for each license

Practical Test

  • 9 aerial waypoints
  • Maximum 5 errors allowed
  • Altitude monitoring
  • NPC instructor guidance
  • Audio instructions in multiple languages
  • Automatic teleport on failure
  • Vehicle spawn point validation

Error Detection

The practical test monitors:

  • Excessive altitude deviation
  • Straying too far from route
  • Leaving the vehicle
  • Collision with objects/ground
  • Following waypoint sequence