Actions
The script includes several actions that can be activated or deactivated individually:
Actions = {
sitAndLay = true,
hidrants = true,
traffic_lights = true,
vending_machines = true,
beach_fire = true,
phone_booths = true,
garbage = true,
animals = true,
telescopes = true,
flat_tires = true,
kick_trash = true,
hostage_player = true,
hostage_npc = true,
food_trucks = true,
shoplifting = true,
carry_things = true,
barriers = true,
user_id = true,
talk_with_npc = true,
rob_npc = true,
custom = true
}
Action Descriptions
sitAndLay
Allow players to sit on chairs, benches, and lay on beds throughout the city. Reduces stress over time.
hidrants
Activate fire hydrants to spray water.
traffic_lights
Control traffic lights interactively.
vending_machines
Purchase drinks and snacks from vending machines (Cola, Sprunk, Water, Coffee, Twerks, Snikkel).
beach_fire
Warm up at campfires on the beach.
phone_booths
Use public phone booths to call emergency services (Police, Ambulance, Mechanic, Taxi).
garbage
Search through garbage cans for random items.
animals
Pet and interact with animals around the city.
telescopes
Use public binoculars/telescopes for sightseeing.
flat_tires
Puncture vehicle tires with sharp weapons.
kick_trash
Kick trash cans and bins.
hostage_player
Take other players as hostages with a pistol.
hostage_npc
Take NPCs as hostages.
food_trucks
Purchase food from food trucks (Hot Dogs, Hamburgers, Sandwiches).
shoplifting
Attempt to steal items from convenience stores with a chance of police alert.
carry_things
Carry objects like boxes, cones, wheels, bins, shopping carts, and more.
barriers
Raise and lower barriers.
user_id
Show your ID to other players.
talk_with_npc
Talk with NPCs to hear random phrases.
rob_npc
Rob NPCs at gunpoint for money or items.
custom
Enable custom entity interactions defined in the configuration.
Important Notes
[!CAUTION]
- If you modify any of these actions and change their status, you must restart the script for it to take effect.
It is possible, depending on the targeting system, that objects may have the option to perform actions even though they are not functional. This is due to the targeting system. If you exit the server and log in again, the option should no longer appear in the target.