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Motels

Available Motels

BIT-Motels includes 4 pre-configured motel locations across San Andreas. Each motel features unique room configurations and strategic locations.

Configuration Structure

Each motel is configured with the following properties:

["MotelName"] = {
    coord = vector3(x, y, z),              -- Motel entrance location
    marker = {style=23, r=245, g=14, b=70}, -- Entrance marker configuration
    blip = {style=124, color=8, scale=0.8, text="Motel"}, -- Map blip
    buyprice = 1000000,                     -- Purchase price ($1,000,000)
    sellpercentage = 50,                    -- Sell for 50% of purchase price
    rooms = { }                             -- Array of room configurations
}

Room Configuration

Each room within a motel has the following structure:

[roomNumber] = {
    name = "1",                             -- Room display name
    price = 150,                            -- Rental price
    image = "./public/playground_assets/imgroom131-fp5q-500w.png",
    coord = vector3(x, y, z),              -- Room door location
    usetp = true,                           -- Use teleportation
    tpcoord = vector3(x, y, z),            -- Interior spawn point
    tpheading = 279.1,                      -- Spawn direction
    closet = vector3(x, y, z),             -- Wardrobe location
    depositbox = vector3(x, y, z),         -- Storage location
    animations = {
        washface = true, 
        washfacecoord = vector3(x, y, z),
        shower = true, 
        showercoord = vector3(x, y, z),
        sleep = true, 
        sleepcoord = vector3(x, y, z)
    }
}

Motel #1: Bilingsgate

Location: South Los Santos Coordinates: vector3(569.85, -1746.51, 29.21)

  • Total Rooms: 14
  • Purchase Price: $1,000,000
  • Sell Value: $500,000
  • Room Rental: $150 per period

Room Distribution

  • Ground Floor: Rooms 1-6 (z: 29.21-29.35)
  • First Floor: Rooms 7-8 (z: 33.44)
  • Second Floor: Rooms 9-12 (z: 33.44)
  • Top Floor: Rooms 13-14 (z: 33.44)

All rooms use the same interior teleport location with identical closet, deposit box, and animation coordinates.

Motel #2: PinkCage

Location: Downtown Los Santos Coordinates: vector3(316.21, -223.46, 54.06)

  • Total Rooms: 18
  • Purchase Price: $1,000,000
  • Sell Value: $500,000
  • Room Rental: $150 per period

Room Distribution

  • Ground/First Floor: Rooms 1-8 (z: 54.22-54.23)
  • Second Floor: Rooms 9-18 (z: 58.02)

[!NOTE] Room names are non-sequential (rooms 1-8, then 11-20). This is intentional and does not affect functionality.

Motel #3: Eastern

Location: Paleto Bay Coordinates: vector3(317.2, 2622.89, 44.46)

  • Total Rooms: 10
  • Purchase Price: $1,000,000
  • Sell Value: $500,000
  • Room Rental: $150 per period

Room Distribution

  • Single Floor: Rooms 1-10 (z: 44.67)

Located in the northern part of the map, perfect for players preferring quieter areas.

Motel #4: Bayview

Location: Near Sandy Shores Coordinates: vector3(-696.73, 5802.42, 17.33)

  • Total Rooms: 10
  • Purchase Price: $1,000,000
  • Sell Value: $500,000
  • Room Rental: $150 per period

Room Distribution

  • Single Floor: Rooms 1-10 (z: 17.51)

Ideal location for desert-based roleplay scenarios.

Interior System

All motels use a unified interior system:

  • Teleport Coordinates: vector3(-384.23, 152.27, 62.12)
  • Spawn Heading: 279.1
  • Closet Location: vector3(-382.71, 152.88, 62.12)
  • Deposit Box: vector3(-377.39, 153.42, 62.12)

Animation Coordinates

  • Wash Face: vector3(-382.17, 149.33, 62.13)
  • Shower: vector3(-383.65, 148.78, 62.17)
  • Sleep: vector3(-379.27, 150.52, 62.63) or vector3(-378.23, 150.61, 62.12)

[!NOTE] If using the optional MLO (op_motel_01), ensure these coordinates match your MLO interior. Adjust if using a custom MLO.

Financial System

Owner Income

  • Rent Collection: 55% of all room rentals
  • Fixed Costs: 45% of room rentals (automatic)
  • Payment Frequency: Weekly or configurable via Config.rentPayHour

Example Calculation

If a room rents for $150:

  • Owner Receives: $82.50 (55%)
  • Fixed Costs: $67.50 (45%)

With 10 rooms rented at $150 each:

  • Weekly Income: $825
  • Monthly Income: ~$3,300

Adding Custom Motels

To add your own motel location:

  1. Open config.lua
  2. Locate the Motels = { } table
  3. Add a new motel entry following the structure above
  4. Configure room count, coordinates, and pricing
  5. Save and restart the script
["YourMotelName"] = {
    coord = vector3(x, y, z),
    marker = {style=23, r=245, g=14, b=70},
    blip = {style=124, color=8, scale=0.8, text="Motel"},
    buyprice = 1000000,
    sellpercentage = 50,
    rooms = {
        [1] = {
            name = "1",
            price = 150,
            -- ... rest of configuration
        }
    }
}